Smithson Valley HS Tournament This tournament completed May 2nd, 2026.

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James Williams
132nd | 0.0 pts | 3-5 | Indian Springs

Full Player History

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James' Game History

Round Result Board Color Opponent
Name School Rank Score
1 0.0 — Bye Bye — no opponent this round
2 0.0 — Bye Bye — no opponent this round
3 0.0 — Bye Bye — no opponent this round
4 0.0 — Bye Bye — no opponent this round
5 0.0 — Bye Bye — no opponent this round

James' Tiebreak Calculations

Detailed breakdown of how James' M-S-C-O tiebreaks were calculated. Tiebreaks are used to order players who finish with the same score, in the order M, then S, then C, then O. Byes have no opponent, so they are listed but not counted in the opponent-based tiebreaks.

M - Modified Mean [0.0]

The Modified Mean adds up the scores of every opponent James Williams has played, then discards one of them depending on how James Williams is doing.

James' score (0.0 of 5.0 possible) is exactly 50% of the possible points, so every opponent score is counted.

Round Opponent Opponent's Score Counted?
1 Bye — Not counted
2 Bye — Not counted
3 Bye — Not counted
4 Bye — Not counted
5 Bye — Not counted
Modified Mean 0.0

S - Solkoff [0.0]

The Solkoff is the combined score of every opponent James Williams has played, with nothing discarded. A higher Solkoff means James Williams faced tougher opposition.

Round Opponent Opponent's Score
1 Bye — not counted —
2 Bye — not counted —
3 Bye — not counted —
4 Bye — not counted —
5 Bye — not counted —
Solkoff 0.0

C - Cumulative [0.0]

The Cumulative tiebreak adds together James' running score after each round. Early wins count more, because they carry forward into every later round's total.

Round Result Score After Round
1 0.0 (bye) 0.0
2 0.0 (bye) 0.0
3 0.0 (bye) 0.0
4 0.0 (bye) 0.0
5 0.0 (bye) 0.0
Cumulative 0.0

O - Opponent's Cumulative [0.0]

The Opponent's Cumulative adds together the Cumulative tiebreak of every opponent James Williams has played.

Round Opponent Opponent's Cumulative
1 Bye — not counted —
2 Bye — not counted —
3 Bye — not counted —
4 Bye — not counted —
5 Bye — not counted —
Opponent's Cumulative 0.0